The sequel debuted in Steam Early Access for PC on the same day that Gearbox held its PAX East panel. So in the midst of a strong present day for looter shooters, where does Hopoo Games’ Risk of Rain 2 come in? You’ve probably heard of the first one, maybe listened to a few tracks online from its admittedly stellar soundtrack. "However, having spent hours playing and watching Risk of Rain 2, one thing became immediately apparent: It’s a looter shooter." The king has returned! Gearbox was going to show everyone how it was actually done! There’s tons of hype but in this day and age of hype culture, a certain amount of expectation tempering doesn’t hurt (and that’s coming from a Borderlands fan). With the lack of major Gear Score increases in World Tier 5 and the decision to have 515 Gear Score relegated to the Dark Zone in a future update, The Division 2 is definitely past its honeymoon phase.įinally, there’s the announcement of Borderlands 3, mired in its own controversies of being exclusive to the Epic Games Store but still a monumental announcement for the looter shooter industry. There’s still a decent build for tankiness but for your average player, damage is really all that matters right now. #Buy the sword from the looter updateHowever, with its most recent update – which changed mods, introduced the first gear sets and effectively leveled out stats like headshot damage on gear – concern is growing about the homogenization of loadouts. Would it falter in the same way as Bungie’s Destiny 2, removing everything fans loved about the franchise? Or would its final launch face performance problems and bugs, plenty which manifested during the beta like its competitor Anthem? In the end, The Division 2 turned out to be a much more complete game, offering a robust end-game, smart AI and a startling amount of content to play. Then there’s Tom Clancy’s The Division 2, Ubisoft Massive’s anticipated sequel which faced a fair bit of scrutiny. After the expose? Well, many stopped having hope for the game in general. Or when your time in Grandmaster 3 difficulty against bullet-sponge enemies isn’t rewarding. Or when Legendaries, the absolute top-tier, refuses to drop. You can only optimize so much for a build when you’re not sure what your health will be when spawning in. "Looking back on the past few months, it’s crazy to think how the looter shooter genre has been impacted." And before the expose by Kotaku’s Jason Schreier, players were already up in arms regarding the game’s unrewarding loot system, how fundamentally broken the scaling was, and just how underwhelming the game’s mechanics really were. What seemed like a competent competitor in the genre fell by the wayside quickly due to bugs and performance issues. We’ve had the launch of Anthem, BioWare’s newest original IP since Dragon Age: Origins (2009). Remember how The Division was meant to kill Destiny when it first launched? Or how Destiny 2 was dead in the water with Curse of Osiris while The Division saw a resurgence with its latest update? Good times.īut looking back on the past few months, it’s crazy to think how the looter shooter genre has been impacted. You could have said that for the launch of The Division or Destiny or Destiny 2, all which faced significant issues before being heavily patched. You could have made that comment when Borderlands 2 first released, ushering the world in an improved sequel with a greater story and an excellent loot/shoot cycle. It’s been a wild couple of months for looter shooters, hasn’t it? A statement like that wouldn’t have withstood much scrutiny during other periods.
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